Studia Informatica Pomerania
WNEiZ
Autor: Tomasz Królikowski, Mirela Karmelita, Łukasz Rypina, Walery Suwłow, Piotr Żmuda-Trzebiatowski 101
Strony: 101-114
pdf pełen tekst

SUPPORTING THE TEACHING WITH GAME. PROJECT “VIRTUAL PHYSICS – REAL KNOWLEDGE” INNOVATIVE EDUCATIONAL SOLUTIONS

Summary

The article contains information on innovative physics curriculum for secondary schools with educational video games. Tackles the problems associated with the learning and teaching of physics in secondary schools today, presents research carried out within the project Virtual Physics – True Knowledge, describes a set of innovative learning tools, and explains the characteristics and structure of educational video games.